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I created a character design for my personal project. I've had a strong idea for this project for the past two years, ever since I started incorporating 3D into my workflow. However, back then, my skills weren't entirely sufficient to realize my ideas. I knew I needed to be patient and practice diligently whenever I had free time.

I consider myself fortunate to have learned directly from my favorite artists over the years. I started with thumbnail sketch. After that, I sculpted the character in ZBrush, textured it in Substance Painter, and rigged it in Blender. While it may not be a perfect 3D model, I'm just a small concept artist, and I'm proud of the progress I've made.

Packaging Cover

Packaging Cover

Thumbnail Sketches

Thumbnail Sketches

Helmet and Color Variations

Helmet and Color Variations

Thumbnail Sketches

Thumbnail Sketches